EGUIDE:
Until Tuesday 10 December, it would have been absolutely fair to say that 2019 was the year of software-defined networking. And then, on 11 December, Cisco unveiled the basis of what it called the internet for the future. Hardware was very much back to the future. Here are Computer Weekly's top 10 networking stories of 2019.
EZINE:
In this week's Computer Weekly, we examine the implications of the controversial acquisition of UK chip leader Arm by US rival Nvidia. Black Lives Matter has raised awareness of social inequalities, but is the tech sector becoming more diverse? And we ask if business software can learn from the addictive nature of social apps. Read the issue now.
EZINE:
In this week's Computer Weekly, we talk to Rolls-Royce about using AI, sensors and data analytics to build intelligent aircraft engines. Our latest buyer's guide examines the next generation of desktop IT. And we ask whether a court ruling in Chile could lead to a worldwide change in Oracle's software licensing practices. Read the issue now.
EGUIDE:
In this e-guide, analyst Lee Doyle explains how software-defined networking (SDN) allows today's networks to keep pace with automation and DevOps demands -- leading to lower costs, faster provisioning and better scalability. Also inside, analyst John Burke shares how you can assess the benefits of SDN in your network.
EZINE:
In this edition of Modern Infrastructure, Alex Barrett explores the push toward hybrid cloud deployments and how you can take advantage of this trend.
EZINE:
BYOD in ANZ: Benefits, challenges and IT headaches Employees are demanding – and businesses are enabling – the use of personal computing devices in the workplace
EGUIDE:
Access this eGuide to learn how solid state drives (SSD) will affect the future of primary and secondary network attached storage (NAS) applications.
EZINE:
Will physical network gear disappear in the era of software-defined networking and virtualization? Not likely. In this month's issue of Network Evolution, find out why networks still need hardware, and how early adopters are using hardware in their virtual environments.